Winrate selon le nombre de parties jouées par le joueur sur ce champion.
Durée de partie
Winrate selon la durée finale de la partie.
Chronologie
Winrate quotidien sur les 90 derniers jours.
Entrées
Bottes
1st item
2nd item
3rd item
4th item
5th item
6th item
Primaire
Primaire
Rune fondamentale
Rangée 1
Rangée 2
Rangée 3
Secondaire
Secondaire
Rangée 1
Rangée 2
Rangée 3
Fragments
Offense
Flexible
Défense
•Use the wave as your first dash: Q a minion or front body, E through it for the Moonlight reset, and keep the second E for the real target’s Flash or sidestep instead of spending both dashes just to arrive
•Diana’s early game is mostly about keeping camps connected rather than proving anything at level 3, because once a bruiser invade breaks the first clear she loses the healthy route and reset-driven choices that make her ganks and skirmishes feel unfair
•Spend passive before you base: when Diana wins a fight, her attack-speed and third-hit cleave make grubs, dragon, and towers unusually strong follow-through, and recent data backs that up against similar AP farming junglers