Winrate selon le nombre de parties jouées par le joueur sur ce champion.
Durée de partie
Winrate selon la durée finale de la partie.
Niveau
Winrate par rang classé.
Chronologie
Winrate quotidien sur les 90 derniers jours.
Entrées
Bottes
1st item
2nd item
3rd item
4th item
5th item
6th item
Aucune donnée
Primaire
Primaire
Rune fondamentale
Rangée 1
Rangée 2
Rangée 3
Secondaire
Secondaire
Rangée 1
Rangée 2
Rangée 3
Fragments
Offense
Flexible
Défense
•Stand off the minion line and throw Q on the ADC’s last-hit step so the splash taxes farm without auto-shoving the lane, because Karma gets mean when she owns that side angle instead of firing straight through the wave
•Karma is a Mantra choice champion: RQ to punish a farm step or bad wave, RE on the ally about to make first contact, and RW when a diver has to stop on top of you and hand over the tether
•If bot lane goes quiet and fair, Karma gets ordinary fast—recent data shows she is much better before 25 minutes than after 35, and even truly even starts are worse for her than for slower enchanters nearby