Winrate selon le nombre de parties jouées par le joueur sur ce champion.
Chronologie
Winrate quotidien sur les 90 derniers jours.
Niveau
Winrate par rang classé.
Durée de partie
Winrate selon la durée finale de la partie.
•Play lane from loaded E: stand where Flay plus auto is believable, because that posture is what makes hook clean, and Flash-Flay is often the real opener rather than raw Q from max range
•On Thresh, Q is two decisions, not one—landing hook does not mean you should take Q2, and a parked hook often already won by denying brush, wave access, or a clean step forward
•Throw lantern on paths, not champions: place W on the route your ally or jungler is already moving through, and use those crash-earned moves instead of brute-forcing roam kills, which fits the recent data showing Thresh is less roam-spike dependent than peers like Pyke